In 2010 Seattle-area entrepreneur John Conner opened the first vape shop on the West Coast. For the next few years he watched his business grow like wildfire. Then it suddenly crashed and burned, despite massive consumer demand and the tremendous upside the business possessed.
Watch the lobby tomorrow morning and see if you have an army of briefcase-toting Clones coming to work. What happened to the quirky folks who dominated the early years back when employees took risks and things were exciting? Success happened to them. And to you.
Paul Niven, President of the Senalosa Group, Inc. discusses how gamification can be used to revitalize the Balanced Scorecard.
Join our team on a quick tour of the simple steps your team will undertake to transform your employee engagement, align their work to the organization’s goals, and have fun to boot!
Mario Herger, CEO & Founder of Enterprise Gamification Consultancy LLC, discusses the benefits of applying gaming principles in business.
To summarize what's featured in this release is simple: You can now summarize individual objectives into a single objective on your scorecard.